Fast forward to August 2018 and the announcement of the GeForce RTX 2080 Ti at Gamescom, and now Reflections: An Unreal Engine Real-Time Ray Tracing Demonstration could run on just one GeForce RTX consumer graphics card thanks to the Turing architecture’s RT Cores that greatly accelerate ray tracing performance. ![]() This was a major advancement that captured global attention, as previously real-time ray tracing at this level of fidelity had been impossible, with all ray tracing instead done offline on gigantic server farms. They then revealed that this was in fact rendered in real-time using ray-traced reflections, area light shadows, and ambient occlusion on a $70,000 four-GPU Volta-architecture NVIDIA DGX workstation. You can finally download and check out the Reflections RTX Tech Demo from NVIDIA. In early 2018, ILMxLAB, Epic Games and NVIDIA demonstrated a cinematic called Reflections.
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